![]() It's a really chilled out game with nothing really out to get you and no dangers. Oh and it's way better than Wolfenstein 3-D obviously. So far I'd say it's better than Heretic and Rise of the Triad, and worse than Doom and Ion Fury, but that's just my own personal taste. As long as you can get past the graphics. in fact it barely has a map from what I can tell.īut if you're in the mood for circle strafing, lobbing dynamite from distance, and popping out from behind walls to blast spiders with a shotgun, this has the potential to bring you great joy. Plus there's been a few times where I've flicked a switch and then had to go off and figure out what it opened, and it doesn't mark the colour of locked doors on the map. It's not all good, I've only been playing for an hour or so and I've already played through a sewer level and an actual maze. To be honest Project Warlock put me off almost immediately with its scruffy visuals and basic gameplay, and it took a good two minutes before it finally won me over. See, there's those reflections I mentioned. You don't think this is pretty? Try fighting your way out of a maze of narrow featureless hallways, then you'll get a new appreciation for it. This screenshot here isn't entirely representative of the game as there's only a couple of enemies in it and I'm not stuck in a maze of narrow featureless hallways, but I wanted to show off how pretty it is sometimes. It does have textured floors though, I'll give them that. ![]() ![]() I Why would anyone do that? Do the level designers hate steps and slopes? Do they have an unnatural fondness for right angles? The game's so flat and grid-based it's practically a top down shooter. I've seen a few retro-styled first person shooters (the excellent Duke Nukem 3D-inspired Ion Fury is the most recent I've played), but this has to be the first time I've seen someone go back before Doom to the Catacomb 3-D/ Wolfenstein 3-D era. ![]() Then I loaded it up, saw the graphics and realised that this is an experience best left pixellated. When I first saw Project Warlock's wide array of retro palettes and CRT filter options I figured I'd leave them all off. ![]()
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